Merchants
Merchants restock as the story advances. Items under a condition only appear once you've hit that milestone — some are tied to choices you make.
SKAVINSKY
Always in stock
- Catalyst (Small)
Unlocks with progress
Ammo Pack (Small)×6Meet James — Honest
Catalyst (Small)×5Meet James — Honest
Catalyst (Medium)×5L03 Louis Open Door
Catalyst (Large)×5L03 Louis Open Door
Healing Flask (Regular)×3L03 Louis Open Door
Nephtoglobin Flask (Small)×2Meet James Knows Louis — Medic
JAMES
Always in stock
- Ammo Pack (Small)×5
- Pistol Boost (Precise)×5
- Coating (Sharp)×5
- Grenade (Regular)×5
- Melee (Rare)×1
- Ranged (Basic)×1
Unlocks with progress
Ammo Pack (Small)×5Chapter 5
Ammo Pack (Special)×5Chapter 5
Pistol Boost (Precise)×5Chapter 5
Pistol Boost (Concussing)×5Chapter 5
Pistol Boost (Flaming)×5Chapter 5
Coating (Sharp)×5Chapter 5
Coating (Flaming)×5Chapter 5
Grenade (Regular)×5Chapter 5
Grenade (Oil)×5Chapter 5
Melee (Basic)×1Chapter 5
Melee (Rare)×1Chapter 5
Ranged (Basic)×1Chapter 5
Ranged (Rare)×1Chapter 5
Ammo Pack (Small)×5Chapter 9
Ammo Pack (Special)×5Chapter 9
Pistol Boost (Precise)×5Chapter 9
Pistol Boost (Concussing)×5Chapter 9
Pistol Boost (Flaming)×5Chapter 9
Pistol Boost (Stasis)×5Chapter 9
Coating (Sharp)×5Chapter 9
Coating (Flaming)×5Chapter 9
Coating (Stasis)×5Chapter 9
Grenade (Regular)×5Chapter 9
Grenade (Oil)×5Chapter 9
Melee (Basic)×1Chapter 9
Melee (Rare)×1Chapter 9
Melee (Advanced)×1Chapter 9
Ranged (Basic)×1Chapter 9
Ranged (Rare)×1Chapter 9
Ranged (Advanced)×1Chapter 9
LOUIS
Always in stock
- Nephtoglobin Flask (Small)×5
- Potion (Stamina)×5
- Spells (Basic)×1
- Healing Flask (Power)×1
- Healing Flask (Amount)×1
Unlocks with progress
Nephtoglobin Flask (Small)×5Chapter 5
Potion (Stamina)×5Chapter 5
Potion (Cleansing)×5Chapter 5
Potion (Bubble)×5Chapter 5
Spells (Basic)×1Chapter 5
Spells (Rare)×1Chapter 5
Nephtoglobin Flask (Small)×5Chapter 9
Potion (Stamina)×5Chapter 9
Potion (Cleansing)×5Chapter 9
Potion (Bubble)×5Chapter 9
Potion (Lantern)×2Chapter 9
Potion (Deathmark)×2Chapter 9
Spells (Basic)×1Chapter 9
Spells (Rare)×1Chapter 9
Spells (Advanced)×1Chapter 9
Unlock conditions are derived from the merchant database's internal progression tags, so labels are approximate.